This works in adding an event handler in C# WPF
CheckBox ifPrint = new CheckBox();
ifPrint.AddHandler(CheckBox.ClickEvent, new RoutedEventHandler(
(sender, e) => //toggle check box event
{
//do stuff
}));
but it looks messy when the method body gets long, so I want to define the method elsewhere like this
ifPrint.AddHandler(CheckBox.ClickEvent, delegate(object sender, RoutedEventArgs e){
checkBoxClick(sender, e);
});
private void checkBoxClick(object sender, RoutedEventArgs e)
{
//do stuff
}
but this doesn't even compile with the error: Cannot convert anonymous type to type 'System.Delegate' because it is not a delegate type
Sorry, I am new to this and have no idea how it's supposed to be done. Is this even close? Thanks!
You can subscribe to a separate method like this, as long as the signature of checkBoxClick
is correct:
ifPrint.Click += checkBoxClick;
You can also subscribe to an event inline like this:
ifPrint.Click += (s, e) => SomeMethod();
Which then allows you to name your method something more reasonable and not require it to accept parameters:
private void SomeMethod()
{
//do stuff
}
Just to explain it a little further, in the above code, s
and e
take the place of the parameters in your checkBoxClick
event method, so it's basically equivalent to this:
ifPrint.Click += checkBoxClick;
private void checkBoxClick(object sender, RoutedEventArgs e)
{
SomeMethod();
}
Edit, in regards to your comment.
Given this is much simpler, when, if ever, should one use this?
ifPrint.AddHandler(CheckBox.ClickEvent, new RoutedEventHandler( (sender, e) => { //do stuff }));
I honestly don't think I've ever used that syntax.
It seems that in most cases it does the same thing . According to the MSDN docs, there's a handledEventsToo
parameter on the AddHandler()
method, which I think could be significant.
Imagine you subscribed to an event multiple times, like this:
ifPrint.Click += checkBoxClick;
ifPrint.Click += checkBoxClick;
ifPrint.Click += checkBoxClick;
And inside your event, you set e.Handled = true
. If you didn't have that line, you'd see the message box displayed 3 times. But with that line, you only get the message box once, because the first time the event fires, it marks the event "handled".
private void checkBoxClick(object sender, RoutedEventArgs e)
{
MessageBox.Show("Clicked!");
e.Handled = true;
}
By passing in true
for the last parameter (it's false
by default), you actually tell it to fire that event, even if other events already "handled" the event .
ifPrint.AddHandler(CheckBox.ClickEvent,
new RoutedEventHandler((s, e) => { /* do stuff */ }), true);
try this logic to attach click event handler for your checkbox.
CheckBox ifPrint = new CheckBox();
ifPrint.Click+=checkBoxClick;
private void checkBoxClick(object sender, RoutedEventArgs e)
{
//do stuff
}
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