I would like to change the pitch of a sound file using the HTML 5 Audio node. I had a suggestion to use the setVelocity property and I have found this is a function of the Panner Node I have the following code in which I have tried changing the call parameters, but with no discernible result.
Does anyone have any ideas, please?
I have the folowing code:
var gAudioContext = new AudioContext()
var gAudioBuffer;
var playAudioFile = function (gAudioBuffer) {
var panner = gAudioContext.createPanner();
gAudioContext.listener.dopplerFactor = 1000
source.connect(panner);
panner.setVelocity(0,2000,0);
panner.connect(gainNode);
gainNode.connect(gAudioContext.destination);
gainNode.gain.value = 0.5
source.start(0); // Play sound
};
var loadAudioFile = (function (url) {
var request = new XMLHttpRequest();
request.open('get', 'Sounds/English.wav', true);
request.responseType = 'arraybuffer';
request.onload = function () {
gAudioContext.decodeAudioData(request.response,
function(incomingBuffer) {
playAudioFile(incomingBuffer);
}
);
};
request.send();
}());
I'm trying to achieve something similar and I also failed at using PannerNode.setVelocity()
. One working technique I found is by using the following package (example included in the README): https://www.npmjs.com/package/soundbank-pitch-shift
It is also possible with a biquad filter, available natively. See an example here: http://codepen.io/qur2/pen/emVQwW I didn't find a simple sound to make it obvious (CORS restriction with ajax loading). You can read more at http://chimera.labs.oreilly.com/books/1234000001552/ch04.html and https://developer.mozilla.org/en-US/docs/Web/API/BiquadFilterNode .
Hope this helps!
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