I have been trying to use Flurry Analytics with the official documentation but I am not getting it. As answered in the question here: How to use flurry in an application? I used
import com.flurry.android.FlurryAgent;
@Override
protected void onStart()
{
super.onStart();
FlurryAgent.onStartSession(this, "YOUR_API_KEY");
}
@Override
protected void onStop()
{
super.onStop();
FlurryAgent.onEndSession(this);
}
But the above code seems to be deprecated, the official documentation says to use
//If you are shipping an app, extend the Application class if you are not already doing so:
public class MyApplication extends Application {
@Override
public void onCreate() {
super.onCreate();
// configure Flurry
FlurryAgent.setLogEnabled(false);
// init Flurry
FlurryAgent.init(this, MY_FLURRY_APIKEY);
}
}
What is meant by shipping an app? How to integrate new Flurry analytics? Help me.
The previous versions of Flurry analytics required adding a line of code to each Activity in your app - in the onStart() and onStop() methods: @Override public void onStart() { super.onStart(); // Start Flurry FlurryAgent.onStartSession(this, ); } @Override public void onStop() { // stop Flurry FlurryAgent.onEndSession(this); super.onStop(); }
@Override public void onStart() { super.onStart(); // Start Flurry FlurryAgent.onStartSession(this, ); } @Override public void onStop() { // stop Flurry FlurryAgent.onEndSession(this); super.onStop(); }
@Override public void onStart() { super.onStart(); // Start Flurry FlurryAgent.onStartSession(this, ); } @Override public void onStop() { // stop Flurry FlurryAgent.onEndSession(this); super.onStop(); }
The latest version of Flurry simplifies this by having you add a single line of code to the Application class of your app - so if you don't have an application class (and for most apps it is probably not needed) you will have to create one: public class CKApplication extends Application {
@Override
public void onCreate() {
super.onCreate();
// configure flurry...
// init Flurry
FlurryAgent.init(this, MY_FLURRY_APIKEY);
}
</code>
"Shipping" and app means submitting it to Google Play store - or any other app store - in other words making your app available to the public is called "shipping the app".
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