I have tried to get the textbox.text to a class and it doesent work what am I am doing wrong please help!
In my form.cs it looks like this:
public string score1;
public void getPlayerOneScore1Input()
{
score1 = playerOneScore1TextBox.Text;
}
public void playerOneAddScoreButton_Click(object sender, EventArgs e)
{
score1Calculator theCalculator = new score1Calculator(score1);
}
and in my CLASS it looks like this:
class score1Calculator
{
public score1Calculator(string score1)
{
this.score1= score1;
}
public int playerOneDart1Value;
public void calculateDart1()
{
if (score1== "t1" || score1== "T1" || score1== "3")
{
playerOneDart1Value = 3;
}
else
{
MessageBox.Show("Dart 1! This is not a valid input!");
return;
}
}
}
error i get: 'WindowsFormApplication1.score1Calculator' does not contain a definition for 'player' and no extension method 'player' accepting a first argument of type 'WindowsFormApplication1.score1Calculator' could be found (are you missing a using directive or an assembly reference?)
you dont call getPlayerOneScore1Input()
in order the score1
to be assigned, in Form1 try:
public void playerOneAddScoreButton_Click(object sender, EventArgs e)
{
getPlayerOneScore1Input();
score1Calculator theCalculator = new dart1Calculator(score1);
}
There is no need to do it overly complicated. A Textbox.Text
value is just a string. You can directly call the constructor with this reference.
Just write it like this
score1Calculator theCalculator = new dart1Calculator(playerOneScore1TextBox.Text);
No need to store the value on module level.
On button click you are not calling your function getPlayerOneScore1Input()
which actually assign value to score1
.
public void playerOneAddScoreButton_Click(object sender, EventArgs e)
{
getPlayerOneScore1Input();
score1Calculator theCalculator = new dart1Calculator(score1);
}
Instead of assigning value to score1
in form class and assign it to your class member field. You may try this.
public void playerOneAddScoreButton_Click(object sender, EventArgs e)
{
if (!String.IsNullOrEmpty(playerOneScore1TextBox.Text))
{
score1Calculator theCalculator = new dart1Calculator(playerOneScore1TextBox.Text);
}
}
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