I'm trying to create a master object that'll hold the data for my program that looks like this:
var state;
var init = function() {
state = {
runInfo: { //object that'll hold manufacturing info - run, desired price, servings/container
price: null,
containers: null,
servings: null
},
formula: [],
totalsServing: [],
totalsBottle: [],
totalsRun: []
};
};
I'm trying to set the properties of the runInfo object w/in the state object with the following function:
manufacturingInfo = function(price, containers, servings) {
state.runInfo.price = price;
state.runInfo.containers = containers;
state.runInfo.servings = servings;
};
When I test the function like this:
init();
console.log(manufacturingInfo(10, 500, 30));
it returns 'undefined.'
Not sure why.
Your function manufacturingInfo
does not return
something, so the value of the invocation is undefined , however it does make changes to state
, so maybe you really wanted to
init();
manufacturingInfo(10, 500, 30);
console.log(state);
That function doesn't return anything. It is in fact running the function successfully. But because you don't have a return statement the return value will be undefined
.
To change that put a return
statement in your function.
What do you expect it to return?
manufacturingInfo = function(price, containers, servings) {
state.runInfo.price = price;
state.runInfo.containers = containers;
state.runInfo.servings = servings;
return state.runInfo; // anything here you want the function to report
};
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.