I'm making a simple 2D game in Unity. I have two labels, one that shows current score and another highscore. Can I move these label form one position to another when the game is running? I want a "jump-in" effect. Hope you guys can help.
public void ShowEndScore(Font font, float coins, int highscore)
{
GUIStyle style = new GUIStyle();
style.fontSize = 150;
style.fontStyle = FontStyle.Bold;
style.normal.textColor = Color.yellow;
style.alignment = TextAnchor.UpperCenter;
style.font = font;
GUI.Label (new Rect (Screen.width / 2 - 50, Screen.height / 2 - 50, 100, 50), "Your score: "+ coins, style);
GUI.Label (new Rect (Screen.width / 2 - 50, Screen.height / 2, 100, 50), "Highscore: "+ highscore, style);
}
Which version of Unity are you using?
I would recommend to use the 4.6 UI system (so use unity 4.6 or above) and just change the position of the text via a script or even animate the "jump-in".
You can find a nice tutorial about the new UI and animation with it etc here:
http://www.raywenderlich.com/78675/unity-new-gui-part-1
I hope that helps :)
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