I'm using a C# NetworkStream
to read/write to an IP address (not a DNS address).
My program is replacing a very old assembly language program that was on a mainframe. Now it's on Windows.
I'm writing/reading less than 200
bytes. The strings end with a LineFeed
character so I'm using a StreamReader.Readline()
to read a response, after my Stream.Write()
. On the IBM a write/read cycle took 300ms
.
Now about after every 2nd or 3 read, it takes 15
seconds for the read. When I read the log of the sender it is sending the data in less than a second. For some reason I get these 15
second delays.
I'm clueless on what's happening.
ps One weird thing I noticed if I set the stream read timeout to 4 seconds, it times out around 4 seconds. If I set the timeout to 10 seconds or no timeout, it times out after 15 seconds.
TcpClient tcpc = null;
NetworkStream stream = null;
StreamReader sr = null;
tcpc = new TcpClient();
tcpc.NoDelay = true;
tcpc.ExclusiveAddressUse = false;
tcpc.Connect("172.18.10.100", 4004);
stream = tcpc.GetStream();
sr = new StreamReader(stream, Encoding.ASCII);
sr.Peek();
string Message = null;
Message = "IX3543543" + '\r';
stream.Write(Encoding.ASCII.GetBytes(Message), 0, Message.Length);
string readmsg = null;
for (int i = 0; i < 4; i++)
readmsg = sr.ReadLine();
Your connection stays open as your code never free your IDisposable
resources.
using
constructure. ReadToEnd
your message in return, and examine it by youself after releasing the resources. So your code could look something like this:
string response = null;
using(var tcpc = new TcpClient())
{
tcpc.NoDelay = true;
tcpc.ExclusiveAddressUse = false;
tcpc.Connect("172.18.10.100", 4004);
using (var stream = tcpc.GetStream())
using (var sr = new StreamReader(stream, Encoding.ASCII))
{
sr.Peek();
var Message = "IX3543543" + '\r';
stream.Write(Encoding.ASCII.GetBytes(Message), 0, Message.Length);
response = sr.ReadToEnd();
}
}
// examine message here
var lines = response.Split(new string[] { Environment.NewLine }, StringSplitOptions.RemoveEmptyEntries);
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