I just enabled arm64 support for my project. Following are the build settings (only Bold/modified since the project started):
> Architectures:
Architectures: Standard Architectures (armv7, arm64) - $(ARCHS_STANDARD)
Base SDK: Latest iOS (iOS 8.3)
Build Active Architecture Only: NO
Supported Platforms: iOS
Valid Architectures: armv7 armv7s arm64
> Build Options
Validate Built Product: Yes
> Deployment
Strip Debug Symbols: Druing Copy: No
> Linking
Other Linker Flags: -lxml2 -lz -ObjC
> Packaging
Compress PNG Files: No
Info.plist File: <project_name>/Info.plist
Wrapper Extension: app
> Apple LLVM 6.1 - Code Generation
Generate Position-Dependent Code: No
Optimization Level: None [-O0]
> Apple LLVM 6.1 - Language
Precompile Prefix Header: Yes
Prefix Header: <project_name>/Prefix.pch
> Apple LLVM 6.1 - Preprocessing
Preprocessor Macros:
Debug: DEBUG COCOS2D_DEBUG=1 CC_TARGET_OS_IPHONE USE_FILE32API APP_TARGET=1 CC_ENABLE_CHIPMUNK_INTEGRATION
Distribution: NDEBUG USE_FILE32API CC_TARGET_OS_IPHONE APP_TARGET=1 CC_ENABLE_CHIPMUNK_INTEGRATION
Release: NDEBUG USE_FILE32API CC_TARGET_OS_IPHONE APP_TARGET=1 CC_ENABLE_CHIPMUNK_INTEGRATION
> Interface Builder NIB Postprocessor - Options
Strip NIB Files: No
My project is using cocos2dx 2.2.6, with Chartboost, Apsalar, Flurry, Tapjoy, and Fyber (Sponsor-Pay). I have also checked my static libraries (.a) files for 64 bit suppport using:
xcrun -sdk iphoneos lipo -info ./<project_path>/libs/cocos2dx/platform/third_party/ios/libraries/libwebp.a
Architectures in the fat file: ./<project_path>/libs/cocos2dx/platform/third_party/ios/libraries/libwebp.a are: i386 armv7 armv7s x86_64 arm64
All my static libs (.a) files are showing arm64 which means they support 64-bit build and packaging.
Now when I try to build my code (both for simulator/device), xcode shows build failed in the end after compiling/building my files. I got no link/compile time error in the errors/warnings section of left pane. Though it shows some code warnings but warnings in the code were present before enabling arm64 support.
Thanks to my buddy, I finally managed to see the errors. It's some kind of bug in XCode. I did the following steps:
I hope this will help someone else too.
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