An SKShapeNode that was scaled using SKActions, like this:
var shapeNode: SKShapeNode = SKShapeNode(points: UnsafeMutablePointer(points), count: points.count)
shapeNode.runAction(SKAction.scaleTo(16, duration: 2))
I would like to then update the node's SKPhysicBody to match its new size:
shapeNode.physicsBody = SKPhysicsBody(polygonFromPath: shapeNode.path)
However, it looks like shapeNode.path
returns the path at its original size, not the path at its new size.
Is there a way to get the path of the new size?
You may not use SKAction to scale the shapeNode. SKAction is just an "action", it will not change the property of a node. Try this instead:
shapeNode.xScale = 16.0
shapeNode.yScale = 16.0
Then it will return a new scaled size to you.
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