I'd like call a templated function with the typename being determined by another function's return type:
template<typename T>
void doSomething(T& value, int x)
{
if(getResult(x)) // Continue as normal if the result is true.
{
object.call<T>(value, x);
}
else
{
//I'd like to have this function be templated on the
//return type of the transformValue function. This
//transformValue functions takes in a value of some type
//and then transforms it to some value of other type.
object.call<return_type_of_transform_value>(transformValue(value), x);
}
}
// Some condition
bool getResult(int x)
{
if(x == 42)
{
return true;
}
else
{
return false;
}
}
EDIT: I cannot use C++11 :(
In your specific case you'd better just rely on template type deduction instead of specifying it explicitly
class Object { // Sample object
public:
template<typename T>
void call(T whatever, int x) { // Sample templated function (you didn't provide the code)
std::cout << "called call";
}
};
template<typename T>
void doSomething(T& value, int x)
{
Object obj;
if(getResult(x))
{ //Continue as normal if the result is true.
obj.call<T>(value, x);
}
else
{
obj.call(transformValue(value), x); // Type deduction
}
}
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