I want to make a simple program that is just showing definitions that are stored in text file.One label and button to show next definition. I try to do it with documentation but i cannot find how to load text into label. Can someone show me to some good resources or code samples ?
My code for now (i want to build in on top of example from kivy website):
import kivy
kivy.require('1.9.0')
from kivy.app import App
from kivy.uix.label import Label
class MyApp(App):
def build(self):
return Label(text = 'Hello world')
if __name__ == '__main__':
MyApp().run()
The easiest way to update widgets in the UI are by binding to their properties . This can be done in code, but the real power of kivy in my opinion comes from using it's declarative UI language . Using kv, you get automatic binding.
Here is a quick example of what you might do:
from kivy.app import App
from kivy.lang import Builder
from kivy.properties import StringProperty
kv = '''
BoxLayout:
orientation: 'vertical'
Label:
text: app.text
Button:
text: 'click me'
on_press: app.clicked()
'''
class MyApp(App):
text = StringProperty("hello world")
def build(self):
return Builder.load_string(kv)
def clicked(self):
self.text = "clicked!"
if __name__ == '__main__':
MyApp().run()
In the kv description of the UI, you tell kivy that you want the text on the Label to be bound to a StringProperty
on the app which you defined on the class. The auto-binding means that anytime you set a value to that property (like in the clicked function), the UI will update with the new value automatically.
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