I am trying to save a bitmap which user selects into my own App path.
Unfortunately, with very big images I get OutOfMemoryError error.
I am using the following code:
private String loadImage (Uri filePath) {
File fOut = new File(getFilesDir(),"own.jpg");
inStream = getContentResolver().openInputStream(filePath);
selectedImage = BitmapFactory.decodeStream(inStream);
selectedImage.compress(CompressFormat.JPEG, 100, new FileOutputStream(fOut));
}
Is there any way for me to save any image file of any size for an Uri to a file?
*I am not in a position to resize the image eg by using calculateInSampleSize method.
Is there any way for me to save any image file of any size for an Uri to a file?
Since it already is an image, just copy the bytes from the InputStream
to the OutputStream
:
private void copyInputStreamToFile( InputStream in, File file ) {
try {
FileOutputStream out = new FileOutputStream(file);
byte[] buf = new byte[8192];
int len;
while((len=in.read(buf))>0){
out.write(buf,0,len);
}
out.flush();
out.getFD().sync();
out.close();
in.close();
} catch (Exception e) {
e.printStackTrace();
}
}
(adapted from this SO answer )
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