I have a problem with my javascript code since I started changing it to an OOP approach. I want to create an Object class with many class functions within and the class functions should be able to call each other. But this is not working. Here is a (simpified) code snippet:
function MyClass(){
this.someClassVariable = false;
this.anotherClassVariable = 10;
}
MyClass.prototype = {
constructor: MyClass,
firstFunction:function(){
if (this.someClassVariable == false){
this.secondFunction();
}
},
secondFunction:function(){
while(this.anotherClassVariable != 0){
this.anotherClassVariable--;
console.log(this.anotherClassVariable);
}
}
}
var myClass = new MyClass();
navigator.getUserMedia({audio: true}, myClass.firstFunction, function(e) {});
This always gets me the the error
Uncaught TypeError: __tracer.traceFunCall(...) is not a function
But when I call the Class and Function without getUserMedia() like this:
var myClass = new MyClass();
myClass.firstFunction();
it works.
Am I missing something? Would be really glad if someone could give me a hint, searched a lot for this specific topic but didn't find anything.
Thanks!
试用
navigator.getUserMedia({audio: true}, myClass.firstFunction.bind(myClass), function(e) {});
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