this is my server side application code: there is logical error that is not being resolved plz anyone hlp.....
public void SendFile(string IP, string path, string FileName) { try {
FileStream fs = new FileStream(path, FileMode.Open);//assign file to stream
byte[] buffer = new byte[fs.Length];//initialize buffer with stream length
int len = (int)fs.Length;
fs.Read(buffer, 0, len);//read bytes from stream
fs.Close();
BinaryFormatter br = new BinaryFormatter();
TcpClient myclient = new TcpClient(IP, 9000);
NetworkStream myns = myclient.GetStream();//assign stream to client
br.Serialize(myns, FileName);//provide header to stream
BinaryWriter mysw = new BinaryWriter(myns);
mysw.Write(buffer);//write file in stream
MessageBox.Show("File Successfully Transfered", "File Send", MessageBoxButtons.OK, MessageBoxIcon.Information);
mysw.Close();
myns.Close();
myclient.Close();
}
catch
{
MessageBox.Show("Reciever end Not Found", "File Sending Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
And this is my client side application code there is logical error that is not being resolved plz anyone hlp.....
public void FileReceiver() {
NetworkStream myns;
TcpListener mytcpfilelistner;
Socket mysocketfile;
Thread myth;
BinaryReader bb;
try
{
mytcpfilelistner = new TcpListener(9000);
mytcpfilelistner.Start();
mysocketfile = mytcpfilelistner.AcceptSocket();
myns = new NetworkStream(mysocketfile);
BinaryFormatter br = new BinaryFormatter();
object op;
op = br.Deserialize(myns); // Deserialize the Object from Stream
bb = new BinaryReader(myns);
byte[] buffer = bb.ReadBytes(2000000);
FileStream fss = new FileStream("C:\\" + (string)op, FileMode.CreateNew, FileAccess.Write);
fss.Write(buffer, 0, buffer.Length);
fss.Close();
mytcpfilelistner.Stop();
MessageBox.Show("One File Reeceived and Saved in C Drive", "File Recieve", MessageBoxButtons.OK, MessageBoxIcon.Information);
LB.Client.lbclient objlb = new LB.Client.lbclient();
objlb.popup("One File Recieved and And Seved in C:\\" + (string)op);
if (mysocketfile.Connected == true)
{
while (true)
{
FileReceiver();
}
}
}
catch
{ }
}
I don't see what your question is above. But, you can take a look at this thread SendFile over TCP/IP .NET CF for a simpler way to send files over a socket. Also, I really recommend you read about and make use of the using statement in C# and IDisposable because you should be using that throughout your code above to deterministically clean up resources your code allocates. Here's an article to get you started https://msdn.microsoft.com/en-us/library/yh598w02.aspx
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