I have an object that is randomly moving, and other objects are spawning next to it.
How can I change the gravity direction of the objects that are being spawned to make it so the spawned objects are always moving towards my randomly moving object?
In my didMoveToView
I tried adding the following:
self.physicsWorld.gravity = CGVectorMake(costantlyMovingObject.position.x, constantlyMovingObject.position.y)
But this just causes the spawned objects to fly around like crazy
如果要将所有对象移向您的对象,则应使用SKFieldNode radialGravityField
。
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