I am trying to figure out how to flip a Texture
in libgdx using Java. I can't find any methods of doing this and I can't just do some code to flip the Texture
itself. Is there any way that I can flip the texture some way in libgdx?
You can make a Sprite object and when you initialize it, you can pass in the Texture
object. Then you can call methods such as rotate, flip, etc. Here is a code example
Texture tex = new Texture("path");
Sprite sprite = new Sprite(tex);
sprite.flip(true, false);
true as the first parameter for flipping over x-axis and false for y-axis, which is what you are looking for in your specific example.
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