I'm trying to run fast input tap commands one after another, but they run with 1 second between them. I'm wondering if there is an option to run them faster.
input
is a java application and the "delay" you're seeing depends on how long it takes for your device to start a new java app. 1s is typical for older devices.
You can not do much about it if you want to keep using input
. The alternatives to that would be either using sendevent
command or modifying input
to accept series of coordinates for sending the whole gesture at once.
While sendevent
is certainly an alternative, it's cumbersome and device dependent.
Another alternative exists: CulebraTester CulebraTester provides a real-time point and click test recording through a web browser. This browser is connected to the Android device under test. The generated script is compatible with AndroidViewClient/culebra , which you may know already. The main deviation between both solutions is the use of a different back-end. AndroidViewClient/culebra normally uses adb
as its back-end in most of the cases while CulebraTester uses a server running on the device backed by Ui Automator .
This test script. which was automatically generated by CulebraTester
#! /usr/bin/env python
# -*- coding: utf-8 -*-
'''
Copyright (C) 2013-2018 Diego Torres Milano
Created on 2018-02-06 by CulebraTester
__ __ __ __
/ \ / \ / \ / \
____________________/ __\/ __\/ __\/ __\_____________________________
___________________/ /__/ /__/ /__/ /________________________________
| / \ / \ / \ / \ \___
|/ \_/ \_/ \_/ \ o \
\_____/--<
@author: Diego Torres Milano
@author: Jennifer E. Swofford (ascii art snake)
'''
import re
import sys
import os
import time
import unittest
try:
sys.path.insert(0, os.path.join(os.environ['ANDROID_VIEW_CLIENT_HOME'], 'src'))
except:
pass
import pkg_resources
pkg_resources.require('androidviewclient>=12.4.0')
from com.dtmilano.android.viewclient import ViewClient, CulebraTestCase
from com.dtmilano.android.uiautomator.uiautomatorhelper import UiAutomatorHelper, UiScrollable, UiObject, UiObject2
TAG = 'CULEBRA'
class CulebraTests(CulebraTestCase):
@classmethod
def setUpClass(cls):
cls.kwargs1 = {'ignoreversioncheck': False, 'verbose': True, 'ignoresecuredevice': False}
cls.kwargs2 = {'forceviewserveruse': False, 'useuiautomatorhelper': True, 'ignoreuiautomatorkilled': True, 'autodump': False, 'startviewserver': True, 'compresseddump': True}
cls.options = {'start-activity': None, 'concertina': False, 'device-art': None, 'use-jar': False, 'multi-device': False, 'unit-test-class': True, 'save-screenshot': None, 'use-dictionary': False, 'glare': False, 'dictionary-keys-from': 'id', 'scale': 1, 'find-views-with-content-description': True, 'window': -1, 'orientation-locked': None, 'save-view-screenshots': None, 'find-views-by-id': True, 'log-actions': False, 'use-regexps': False, 'null-back-end': False, 'auto-regexps': None, 'do-not-verify-screen-dump': True, 'verbose-comments': False, 'gui': False, 'find-views-with-text': True, 'prepend-to-sys-path': False, 'install-apk': None, 'drop-shadow': False, 'output': None, 'unit-test-method': None, 'interactive': False}
cls.sleep = 5
def setUp(self):
super(CulebraTests, self).setUp()
def tearDown(self):
super(CulebraTests, self).tearDown()
def preconditions(self):
if not super(CulebraTests, self).preconditions():
return False
return True
def testSomething(self):
if not self.preconditions():
self.fail('Preconditions failed')
_s = CulebraTests.sleep
_v = CulebraTests.verbose
t = time.time()
for _ in range(100):
self.vc.click(x=321, y=996)
print (time.time() - t)
if __name__ == '__main__':
CulebraTests.main()
Only the timed loop sending 100 click events was added. Running it shows how delay can be improved using this method.
Like @ThomasW mentioned, the monkeyrunner tool is able to automate taps very quickly (faster than my app will recognize them). Once you start it up (taking a couple seconds), the touch function is basically instant:
from com.android.monkeyrunner import MonkeyRunner, MonkeyDevice
device = MonkeyRunner.waitForConnection()
for i in range(1, 10000):
device.touch(x, y, 'DOWN_AND_UP')
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