import java.util.Random;
public class Dice {
private int numOfSides;
private int[] sideValues = new int[getNumOfSides()];
public Dice(int numOfSides) {
this.setNumOfSides(numOfSides);
for(int i = 0; i < this.sideValues.length; i++) {
sideValues[i] = i + 1;
}
}
public int Roll() {
return (new Random()).nextInt(getNumOfSides()) + 1;
}
public int getNumOfSides() {
return numOfSides;
}
public void setNumOfSides(int numOfSides) {
this.numOfSides = numOfSides;
}
}
import java.util.Random;
public class CheatDice extends Dice {
public CheatDice(int numOfSides) {
super(numOfSides);
}
public int Roll() {
return 2;
}
}
public class DiceTester {
public static void main(String[] args) {
Dice a = new Dice(6);
System.out.println(a.Roll());
Dice b = new Dice(2120202);
System.out.println(b.Roll());
Dice d = new Dice(5);
System.out.println(d.Roll());
}
}
How do I override the Roll() method so that it prints the number 2 only? I am having trouble understanding overriding.
EDIT: Thanks for your answers. Could someone explain why you need a constructor with the same signature as the parent and child class constructors? Or am I mistaken?
Make the following change in your code when you call Roll :
Dice d = new CheatDice(5);
Now you would see 2 is being returned.
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