My buddy and I are writing a simple app in Android Studio. When you push a button, a new activity opens with the name of the button you pushed and displays the text in that file.
I have the code that generates the first set of buttons (these are hard coded), and I can get the name of the buttons pushed. My trouble is reading the text file and displaying the contents. Each line in the text file is a word that needs to be the text value of a button. I can't hard code the words because they can change often.
Example; On the main activity you push the button labeled "Round", it sends you to a page that has all the words in the text file named "round" listed as buttons.
I asked this question earlier, but it was put on hold as too vague. I hope this is more clear.
Here's the code I'm using, but need the code to read the file. This is not working right.
I can't get it to display even the first line. The file contents are this --- Pipe Elbow Reducer Tap on flat EC
Please help. Thanks in advance.
public class test extends Activity {
int counter = 0;
protected void onCreate(Bundle savedInstanceState) {
counter = 0;
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_content);
TableLayout table = (TableLayout) findViewById(R.id.tblLayoutContent);
BufferedReader reader = null;
try {
reader = new BufferedReader(
new InputStreamReader(getAssets().open("round.txt")));
// do reading, usually loop until end of file reading
String mLine;
while ((mLine = reader.readLine()) != null) {
for (int row = 0; row < 10; row++) {
TableRow tblRow = new TableRow(this);
tblRow.setPadding(5, 30, 5, 5);
table.addView(tblRow);
int NUM_COL = 3;
for (int col = 0; col != NUM_COL; col++) {
Button btn = new Button(this);
btn.setText(mLine);
tblRow.addView(btn);
NUM_COL++;
}
}
}
} catch (IOException e) {
//log the exception
} finally {
if (reader != null) {
try {
reader.close();
} catch (IOException e) {
//log the exception
}
}
}
}
}
Here's an image of my structure:
Well I found the answer. Thank you for pointing me in the right direction. Here it is
try {
InputStream is = getAssets().open("round.txt");
// We guarantee that the available method returns the total
// size of the asset... of course, this does mean that a single
// asset can't be more than 2 gigs.
int size = is.available();
// Read the entire asset into a local byte buffer.
byte[] buffer = new byte[size];
is.read(buffer);
is.close();
// Convert the buffer into a string.
String text = new String(buffer);
// Finally stick the string into the text view.
// Replace with whatever you need to have the text into.
TextView tv = (TextView)findViewById(R.id.text);
tv.setText(text);
} catch (IOException e) {
// Should never happen!
throw new RuntimeException(e);
}
Reworked the code and this is the one that works. BufferedReader reader; try { InputStream is = getAssets().open("round.txt");
reader = new BufferedReader(new InputStreamReader(is));
// Finally stick the string into the text of the button.
TableLayout table = (TableLayout) findViewById(R.id.tblLayoutContent);
String line = reader.readLine();
int lineLength = (line.length());
while (line != null){
TableRow tblRow = new TableRow(this);
tblRow.setPadding(5, 30, 5, 5);
table.addView(tblRow);
for (int col = 0; col < NUM_COL; col++) {
Button btn = new Button(this);
btn.setTextSize(14);
btn.setText(line);
tblRow.addView(btn);
line = reader.readLine();
}
};
} catch (IOException e) {
// Should never happen!
throw new RuntimeException(e);
}
}
Try this... add getResources()
reader = new BufferedReader(
new InputStreamReader(getResources().getAssets().open("round.txt")));
U can read from a file, line by line like this:
String filename = "filename.txt";
BufferedReader bufferedReader = null;
try {
bufferedReader = new BufferedReader(new InputStreamReader
(this.getAssets().open(filename), StandardCharsets.UTF_8));
String line;
while ((line = bufferedReader.readLine()) != null) {
//add the lines in some arraylist if you want to set them.
}
} catch (IOException e) {
e.printStackTrace();
} finally {
if (bufferedReader != null) {
try {
bufferedReader.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
In Kotlin , we can do as
val string = requireContext().assets.open("round.txt").bufferedReader().use {
it.readText()
}
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