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how to generate random value in each time I run the lua script

I have written a lua script named which contains following code: 的lua脚本,其中包含以下代码:

function random_number_func()
    math.randomseed(os.time())
    return (math.random(100000000,999999999))
end

print (random_number_func())


when I run the script in the terminal in loop , the above function is not generating randome values as shown : 脚本时,上述函数未生成如下所示的randome值:

for ((i=0;i<=5;i++)); do lua lua_rand_gen; done

717952767
717952767
717952767
717952767
717952767
717952767


I know this is because doesn't change till one second. 直到一秒钟才改变。 So, how can I get Random number in lua if the time difference between running the lua script is less than 1 sec.

Move math.randomseed(os.time()) outside the function.

It seems to be a common misconception that you need to call math.randomseed before each time you call math.random . This is wrong and will defeat the randomness of math.random , especially if you use os.time() as seed, since the seeds will be the same for a whole second.

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