I have a sprite sheet where black pixels stand for transperency. So, when I load a sprite from this sheet, I don't want those pixels to be shown.
Therefore my question is the following: Is there an easy way to tell Phaser that opacity of a certain color of a sprite should be turned transparent?
If you need to do this just one time, then you could do it with the help of online tools like lunapic.com .
Upload your sprite, select a color you want to make transparent and thats it.
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