I use Gifu to display animated Gif. But there's no image showing on my simulator. I inspect that its source code let imagePath = NSBundle.mainBundle().bundleURL.URLByAppendingPathComponent("loading.gif")
returns file:///Users/Aario/Library/Developer/CoreSimulator/Devices/25C4D6CF-2482-40GA-4A6E-9493A918DDBC/data/Containers/Bundle/Application/D1F6DE41-0EB8-43A6-B4DC-70AA524E9620/test.app/default.jpeg
and let imageData = NSData(contentsOfURL: imagePath)
returns nil
So I try to get the NSData from some other images. The default.jpeg exits in Assets directory. It works well with named:
let imgView = UIImageView(UIImage(named: "default"))
view.addSubview(imgView)
But why I can't convert it into its proper NSData by follow code?
let imgPath = NSBundle.mainBundle().bundleURL.URLByAppendingPathComponent("default.jpeg")
let imgData = NSData(contentsOfURL: imgPath)
print(imgPath) // print file:///Users/Aario/Library/Developer/CoreSimulator/Devices/25C4D6CF-2482-40GA-4A6E-9493A918DDBC/data/Containers/Bundle/Application/D1F6DE41-0EB8-43A6-B4DC-70AA524E9620/test.app/default.jpeg
print(imgData) // print nil
let imgView = UIImageView(UIImage(data: imgData))
view.addSubview(imgView)
Error Message: fatal error: unexpectedly found nil while unwrapping an Optional value
Use this PPSwiftGifs library for Swift:
And assign like this:
@IBOutlet weak var ImageVw: UIImageView!
ImageVw.image = PPSwiftGifs.animatedImageWithGIFNamed("imageName")
If you don't want to use any third party libraries then export all the images from your GIF image and give them a name from 1 to its screen count and add all images into your project then you can show that images into imageView this way:
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var loadingImage: UIImageView!
var imageArray = [UIImage]()
override func viewDidLoad() {
super.viewDidLoad()
for var i = 1; i < 16; i++ {
imageArray.append(UIImage(named: "\(i)")!)
}
loadingImage.animationImages = imageArray
loadingImage.animationDuration = 1
loadingImage.animationRepeatCount = 0
loadingImage.startAnimating()
}
}
Project sample for more Info.
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