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UE4 - Application won’t run on Android tablet

So, I did a video-game in UE 4.8 and compiled it for Android. It's a game for training mathematical abilities in first and second graders, using Android tablets. However, the game won't run in the tablets we are using for the training program. After installing the APK, when I try to run the game, it immediately closes and a sign appears saying: “The application has stopped”. I installed the application in other several android devices and it works fine (eg LG F60, Samsung Galaxy S5). However, I need to make it work for this particular tablet, because those are the ones we are using for the training program and we have like 80 of them. The tablet is a ProntoTec X1, these are the specs:

  • CPU: All winner A31s Quad Core-Cortex A7, 1.2GHZ;
  • OS: 4.4 KitKat;
  • RAM: 1G DDR3;
  • 10.1-inch screen, 1024 x 600 Pixels

I've tried different things, like compiling an empty project, but is the same: it works on other devices, but not on these tablets. I also compiled the game using different API versions of the SDK and NDK, but that didn't help either. These are the versions that I'm currently using: ndk-r10e, ant-1.9.6, jdk-1.7.0, sdk platform-19 (android studio 1.2.2). Please, any suggestion is welcome. Thanks!

看一下受支持的droid版本,还看一下droid权限,前一段时间我遇到了这个问题,权限就是它对我的作用。

I Am having the same problem, exept that the game just does not work on any device. I am not sure what to do to fix this. Any advice will help me. Thanks in advance.

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