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wxPython - modify a frame

I have a simply code:

import wx

class Glowne(wx.Panel):
    def __init__(self, parent):
        wx.Panel.__init__(self, parent=parent)
        pos = 55
        tekst = 'HELLO - position'
        font = wx.Font(18, wx.DEFAULT, wx.NORMAL, wx.NORMAL)
        wx.StaticText(self, -1, tekst, (300, pos)).SetFont(font)

        btn = wx.Button(self, -1, "Change pos", (345, 100))
        #self.Bind(wx.EVT_BUTTON, Program.zmiana, btn)

class Program(wx.Frame):
    def __init__(self):
        wx.Frame.__init__(self, None, wx.ID_ANY,'Program')
        panel_one = Glowne(self)
        self.SetSize((800,600))
        self.Centre()

if __name__ == "__main__":
    app = wx.App(False)
    frame = Program()
    frame.Show()
    app.MainLoop()

How can I modyfy pos variable after hitting "Change pos" button? In my real program I have something like: name name1 name2

"BUTTTON"

I would like to add wx.TextCtrl method between name2 and button after hitting "BUTTON". I need to modyfy a frame (add place beetwen name2 and button). I do not know how can I achieve that.

EDIT. There is a code I need to modify:

def __init__(self, parent):
    global odstep
    self.panel = wx.Panel.__init__(self, parent)
    odstep = 0
    odstep1 = 0
    font = wx.Font(13, wx.DEFAULT, wx.NORMAL, wx.NORMAL)
    for name in config['rewir1']:
        nazwa_zliczana = config['rewir1'][name]
        odstep += 22
        self.name1 = wx.StaticText(self, -1, name, (300, 10 + odstep))
        self.name1.SetFont(font)
        btn_usuwanie = wx.Button(self, -1, u"Usuń", (475, 10 + odstep))
        self.Bind(wx.EVT_BUTTON, lambda evt, i: Program.Usuwanie(evt, i), btn_usuwanie)
    wx.StaticText(self, -1, 'PART I', (365, 0), style=wx.ALIGN_CENTER).SetFont(font)
    odstep1 = odstep + 50
    print odstep
    for name in config['rewir2']:
        nazwa_zliczana = config['rewir2'][name]
        odstep1 += 22
        self.name2 = wx.StaticText(self, -1, name, (300, 50 + odstep1))
        self.name2.SetFont(font)
        btn_usuwanie_2 = wx.Button(self, -1, u"Usuń", (475, 50 + odstep1))
        self.Bind(wx.EVT_BUTTON, lambda evt, i: Program.Usuwanie(evt, i), btn_usuwanie_2)
    print odstep1
    wx.StaticText(self, -1, 'PART II', (365, 80 + odstep), style=wx.ALIGN_CENTER).SetFont(font)
    self.btn = wx.Button(self, -1, "Change panel", (345, 500))
    self.btn_dodaj_rewir1 = wx.Button(self, -1, "Add name", (345, 42 + odstep))
    self.btn_dodaj_rewir2 = wx.Button(self, -1, "Add name", (345, 84 + odstep1))
    self.Bind(wx.EVT_BUTTON, self.new_name, self.btn_dodaj_rewir1)
  • You need to save wx.StaticText instanced. To change property of it later.
    • Use SetPosition method to change position.
  • Bind EVT_BUTTON event to event handler ( change_pos in the following code).

class Glowne(wx.Panel):
    def __init__(self, parent):
        wx.Panel.__init__(self, parent=parent)
        tekst = 'HELLO - position'
        font = wx.Font(18, wx.DEFAULT, wx.NORMAL, wx.NORMAL)
        self.text = wx.StaticText(self, -1, tekst, (300, 55))  # Save for later use
        self.text.SetFont(font)

        btn = wx.Button(self, -1, "Change pos", (345, 100))
        btn.Bind(wx.EVT_BUTTON, self.change_pos)

    def change_pos(self, event):
        x, y = self.text.Position
        self.text.SetPosition((x, y + 10))

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