I've tried to use many other strategies but as of yet, have not succeeded.
I've made a true or false game. If you get the answer right, your score increases by one point. If you get it wrong, you're sent through to a GameOver View Controller.
What I'm trying to do is to have the Score you got, transfer from the SecondVC to the GameOverVC.
var Score = 0
if AnswerNumber == 0 {
Score += 1
Score_Keeper.text = NSString(format:"%i",Score) as String
(Score_Keeper is the name of my label which shows you your current Score on SecondVC)
else {
let destinationController = storyboard?.instantiateViewControllerWithIdentifier("ThirdVC")
presentViewController(destinationController!, animated: true, completion: nil)
This brings me to my GameOverVC. To assign the "Score" to my UILabel in the GameOver Screen I have written at the very end of my code.
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
let SecondVC: GameOver = segue.destinationViewController as! GameOver
SecondVC.LabelText == Score
LabelText in my GameOverVC is
var LabelText = Int()
And in my View Did Load I've written:
Score_Number.text = "\(LabelText)"
Where Score_Number is the name of my UILabel. Basically, I want my Score_Number in GameOverVC to = Score in the Second VC.
I hope my question is clear... Thank you so much!!
You don't need to implement prepareForSegue. Just assign the value before presenting it
let destinationController = storyboard?.instantiateViewControllerWithIdentifier("ThirdVC") as GameOverVC
destinationController.LabelText = score;
presentViewController(desinationController!, animated: true, completion: nil)
Also in your prepareforSegue assignment should
SecondVC.LabelText = Score
instead of
SecondVC.LabelText == Score
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