简体   繁体   中英

What are the contents of the memory just allocated by `malloc()`?

I was curious about what exactly a pointer holds, after malloc() was used to allocate memory space? The manpage tells me that calloc() initializes the allocated memory space with zero.

The malloc() function allocates size bytes and returns a pointer to the allocated memory. The memory is not initialized . If size is 0, then malloc() returns either NULL, or a unique pointer value that can later be successfully passed to free().

and

The calloc() function allocates memory for an array of nmemb elements of size bytes each and returns a pointer to the allocated memory. The memory is set to zero . If nmemb or size is 0, then calloc() returns either NULL, or a unique pointer value that can later be successfully passed to free().

I created a really short example program in C, to C(haha) for myself:

int main() {
    char *dynamic_chars;
    unsigned amount;
    printf("how much bytes you want to allocate?\n");
    scanf("%d", &amount);

    dynamic_chars = (char*)malloc(amount*sizeof(char));
    printf("allocated:\n%s\n", dynamic_chars);

    free(dynamic_chars);
    return 0;

}

However when executing this code, it just outputs nothing. If I initialize the memory my self for example initializing every single byte with 0xFFFF using a loop, then the program shows me exactly what I expect. The memory space actually exists, since I wont get an error claiming that I am trying to access uninitialized variables or so.

Since memory space is usually not deleted but marked as rewritable I wonder if by executing my program, shouldn't I be able to see random previously used Bytes of memory? But I wont see anything, so I am really confused about how exactly malloc() works.

EDIT1

Another thing about malloc() or maybe memory usage in general, that is interesting about my program: If I use calloc() , to allocate memory, I can trace the actual memory usage of my program, by eg monitoring it. For example, if I tell my program, to allocate 1.000.000.000 Bytes of memory per calloc() I will see the following in my System monitor: 使用<code> calloc()</ code>时的内存消耗

As you can probably imagine, when using malloc() , I wont see nothing. I understand, that just by allocating memory, I am not really using it at that time, but I am still confused about why my operating system (unix derivate) won't recognize it as being used. Since malloc() just like calloc() returns a physical address to a memory location I don't get, how this memory area seems to be not actually reserved by the OS. Elsewise I could see it in the System Monitor right? If I should rather post this as a new question, please let me know. But I think since the question is still about how malloc() works it fits in here.

No, malloc() returns uninitialized memory, the contents of which is indeterminate. So, attempt to use the value invokes undefined behavior .

Quoting C11 , annex §J.2, Undefined behavior

The value of the object allocated by the malloc function is used

In this case, %s expects a null-terminated char array. However, the content of dynamic_chars is indeterminate, so there may very well be no null-terminator, at all, which will cause the out-of-bound memory access, which in turn invokes the UB.

Quoting C11 , chapter §7.22.3.5, The malloc function ( emphasis mine ):

The malloc function allocates space for an object whose size is specified by size and whose value is indeterminate.

That said, please see this discussion on why not to cast the return value of malloc() and family in C . .

malloc allocates the memory for you and sets pointer to it. It does not initialize the memory in any way, so the allocated memory area can contain anything. Since it does not contain a string, you can't read it's content by printing a string. Instead you could print it byte by byte, like this:

for(int i=0;i<amount*sizeof(char);i++)
{
    printf("%02x", (unsigned)dynamic_chars[i]);
}

It's undefined by the C language what the memory block contains when you get it. In practice it will most likely simply contain what was in that physical memory previously.

If the memory was previously used by your program and freed you'll likely just get what was in it before. If it's memory newly requested from the operating system you'll get what the operating system put in it. Most operating systems return memory that has been specifically set to 'zero' bytes because it would be a security issue if the memory still contained what was in it from some other program previously.

None of that is guaranteed by any standard, it's just what most systems do in practice.

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM