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Does Realm for .NET support blobs, byte[] type storage?

Can we store byte[] in PCL version of Realm.io? And how efficient is it at lets say 100GB worth of 3MB images?

UPDATE : Realm Xamarin supports byte[] since v0.75.0.

We don't support binary data yet. It is coming very soon though (only not as byte arrays but via the System.Data.Linq.Binary class). See Issue #510

Realm is as a rule of thumb not optimized for large arrays of binary data and 100GB seems unrealistically high for something to be running on a phone or tablet.

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