I been stuck for days and I want to access and modify my already initialized NSMutableArray from the swift view controller.
seq.m
init()
_sequence = [NSMutableArray arrayWithObjects: @(false),@(true),@(true), nil];
seq.h
@property(nonatomic,strong,readwrite) NSMutableArray * _Nonnull sequence;
viewController.swift
var audio3:seq?
viewDidLoad()
audio3?.sequence = [true,false,true]
print(audio3?.sequence)
Bridging-header.h
#import "seqTest.h"
all I got is ' nil ' as result
what am I doing wrong?
As far as I can tell from your code snippets, your audio3
variable is not initialized. Try var audio3 : seq? = seq()
var audio3 : seq? = seq()
instead of var audio3 : seq?
.
The way your original code is, the audio3
variable is uninitialized, so the initializer init()
, where the property sequence
is set up, is never called for that variable. You get a nil
because audio3
itself is nil
. You could verify that using code like this:
if let x = audio3
{
print(x.sequence)
}
else{
print ("x is not initialized")
}
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