I have an application which monitors a particular event and then starts to calculate things once it happens. Events are irregular and can come in any pattern from bunches in a sec to none for long time..
I want to measure %% of time the application is busy (similar to CPU % Usage)
I want to use Timer100Ns
counter
Two questions:
Do I increment it by hardware ticks or by DateTime ticks (eg if I use Stopwatch - do I use sw.ElapsedTicks or sw.Elapsed.Ticks) ?
Do I need a base counter for it?
so I am about to write something like this:
Stopwatch sw = new Stopwatch();
sw.Start();
// Do some operation which is irregular by nature
sw.Stop();
// Measure utilization of the application
myCounterOfTypeTimer100Ns.IncrementBy(sw.Elapsed.Ticks);
Will it do ?
EDIT : I experimented with it a bit and now its even more confusing.. It actually shows the values I increment it by. Not %%.
The mystery unravelled. It currently appears that I don't use it in the way it was supposed to be used (or rather I didn't read TFM properly). If the sampling interval is 1s (as in perf mon live window) and you intervals are more than 1s then it shows you a nonsense number... To achieve smoothness, the activity you are trying to measure must be really fractions of 1s.. Otherwise this counter is not a good idea..
The answer for this kind of problem (although its not obvious, but still disturbing that nobody suggested it in a week) is actually SampleCounter
.
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.