I'm making a 2d game and want to implement multiplayer , to be easier I'm using an API called Kryonet . Following this tutorial . The version of Kryonet I'm using is, like the tutorial, 1.04.
I saw all the 6 videos and my code looks a bit like him as you can see:
Client :
Server :
It seems to be fine but then I run the server and the client and on client I get :
Server runs without an error.
Thanks in advance.
Just found the problem by looking at the Kryonet Examples , it was that on the register method at Multiplayer class it shouldn't be:
Kryo kryo = new Kryo();
But instead
Kryo kryo = client.getKryo();
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