简体   繁体   中英

Calling C++ function from Objective-C function doesn't work

I can't figure out why this simple calling C++ function from Objective-C file doesn't work... How to fix the problem?

context-menu.m:

#import <Cocoa/Cocoa.h>

void showMyMenu() {
    NSMenu *theMenu = [[NSMenu alloc] initWithTitle:@"Contextual Menu"];
    [theMenu insertItemWithTitle:@"Beep" action:@selector(beep:) keyEquivalent:@"" atIndex:0];
    [theMenu insertItemWithTitle:@"Honk" action:@selector(honk:) keyEquivalent:@"" atIndex:1];
    [theMenu popUpMenuPositioningItem:nil atLocation:[NSEvent mouseLocation] inView:nil];
}

app.h:

#ifdef __cplusplus
extern "C" {
#endif

    void showMyCppMenu();

#ifdef __cplusplus
}
#endif

app.cpp:

#include "app.h"

void showMyMenu();

void showMyCppMenu() {
    showMyMenu();
}

main.m:

#import <Cocoa/Cocoa.h>

#include "app.h"

// void showMyMenu();
// void showMyCppMenu();

int main(int argc, const char * argv[])
{
    NSApplication * application = [NSApplication sharedApplication];

    // NSView* ns = (NSView*) startup();

    [application setActivationPolicy:NSApplicationActivationPolicyRegular];

    id ns = [[NSView new] autorelease];

    id menubar = [[NSMenu new] autorelease];
    id appMenuItem = [[NSMenuItem new] autorelease];
    [menubar addItem:appMenuItem];
    [application setMainMenu:menubar];

    id appMenu = [[NSMenu new] autorelease];
    id appName = [[NSProcessInfo processInfo] processName];
    id quitTitle = [@"Quit " stringByAppendingString:appName];
    id quitMenuItem = [[[NSMenuItem alloc] initWithTitle:quitTitle
        action:@selector(terminate:) keyEquivalent:@"q"] autorelease];
    [appMenu addItem:quitMenuItem];
    [appMenuItem setSubmenu:appMenu];

    [[ns window] setTitle:appName];
    [[ns window] makeKeyAndOrderFront:nil];
    [NSApp activateIgnoringOtherApps:YES];

    [NSApp activateIgnoringOtherApps:YES];

    NSStatusItem * statusItem = [[[NSStatusBar systemStatusBar] statusItemWithLength:NSSquareStatusItemLength] retain];
    [statusItem setMenu:appMenu];
    // [statusItem setImage:icon];
    // [statusItem setAlternateImage:icon2];
    [statusItem setHighlightMode:YES];
    // [statusItem setToolTip:[NSString stringWithUTF8String:title]];

    // showMyMenu();
    showMyCppMenu();

    [application run];

    return EXIT_SUCCESS;
}

build.sh:

gcc -fPIC context-menu.m app.cpp -framework Cocoa -x objective-c -c -lobjc -lstdc++ 
ar rcs libapp.a context-menu.o app.o
gcc -L/Users/alex/Workspace/SimpleAppFromScratch/mixing-objc1 main.m -framework Cocoa -x objective-c -o main -lobjc -lstdc++ -lapp

When I run ./build.sh I always get an error:

    Undefined symbols for architecture x86_64:
      "showMyMenu()", referenced from:
          _showMyCppMenu in libapp.a(app.o)
    ld: symbol(s) not found for architecture x86_64

But the _showMyCppMenu symbols is there inside libapp.a :

nm ./libapp.a                      alex@Pangaea

./libapp.a(context-menu.o):
                 U _OBJC_CLASS_$_NSEvent
                 U _OBJC_CLASS_$_NSMenu
                 U ___CFConstantStringClassReference
                 U _objc_msgSend
0000000000000000 T _showMyMenu

./libapp.a(app.o):
                 U __Z10showMyMenuv
0000000000000000 T _showMyCppMenu

I really have a need to call c++ function from main.m objective-c while the first c++ function is calling another objective-c function.

How to fix the build script? Why doesn't it work?

Update: Found it after solved the problem. Good materials for mixing C++ with C: http://yosefk.com/c++fqa/mixing.html

showMyMenu from your app.cpp is not marked as C function, so that compiler exports the symbol as C++ symbol: showMyMenu , not _showMyMenu as it would be in C .

To solve your problem you need to simply mark the function as C function:

// app.cpp
#include "app.h"

extern "C" void showMyMenu();

void showMyCppMenu() {
    showMyMenu();
}

In app.cpp, you're declaring 'showMyMenu' in the context of a C++ application, so it's being linked to as the C++ name-mangled '__Z10showMyMenu' function, not as the 'C' function that you're intending.

If you define a main.h (or something similar) that contains:

extern "C" {
   void showMyMenu(void);
};

or simply wrap the definition in app.c with the same scoping rule, it will work fine.

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM