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NSNotifications in Swift 3

Are the new notifications not currently working in Swift 3?

I am doing:

NotificationCenter.default().post(name: DidTouchParticleView, object: self.particle as? AnyObject)

In a custom view's touchesBegan() and I need to send the particle object to the view controller if there is one. So I do this:

NotificationCenter.default().addObserver(forName: DidTouchParticleView, 
                                         object: self,
                                         queue: OperationQueue.main(),
                                         using: presentParticleDisplayView(notification:))

In a view controller's viewDidLoad() . I am certain that that particular view controller is the one presented when I tap my custom view, however, the function presentParticleDisplayView(notification:) is never called.

Also, DidTouchParticleView is defined globally like this:

let DidTouchParticleView = NSNotification.Name("didTouchParticleView")

Is this due to the beta, or am I doing something wrong?

It sounds like you may be intending to call addObserver(_:selector:name:object:) , where the second parameter message (the selector: ) is sent to the first parameter (the target).

Instead, you are calling the wrong method, addObserver(forName:object:queue:using:) , which works quite differently.

Also, as to the second part of your question:

let DidTouchParticleView = NSNotification.Name("didTouchParticleView")

That is correct (almost); it should be

let DidTouchParticleView = Notification.Name("didTouchParticleView")

All notification names are now Notification.Name instances. The proper way to do this is to say:

extension Notification.Name {
    static let didTouchParticleView = Notification.Name("didTouchParticleView")
}

You can then refer to the notification's name as .didTouchParticleView throughout your code.

You're watching for yourself to post the notification ( object: self ). You probably mean something like object: particle or possibly object: nil in the addObserver call (but then be careful to make sure it's the right particle in the handler). Re-read the docs for this method and note carefully what the object parameter is for.

Note that this version of addObserver returns an observer object. You must store that so you can later call removeObserver with it.

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