I am developing a program that is capturing raspicam and streaming with GStreamer. The first course, capturing raspicam doesn't have problem. But, the next course is have a big problem. I was created a total of 2 of sources code (server, client). Streaming data is very slow. Can I have a way to improve it?
Please, help me.
Thank you.
----------- Server.cpp (Raspberry Pi, Raspbian) -----------
cap.set(CAP_PROP_FPS, 30);
cap.open(0);
// Movie Frame Setup
fps = cap.get(CAP_PROP_FPS);
width = cap.get(CAP_PROP_FRAME_WIDTH);
height = cap.get(CAP_PROP_FRAME_HEIGHT);
cout << "Capture camera with " << fps << " fps, " << width << "x" << height << " px" <<
writer.open("appsrc ! gdppay ! tcpserversink host=192.168.0.29 port=5000", 0, fps, cv::Size(width, height), true);
while(1){
printf("AA");
cap >> frame;
writer << frame;
}
----------- Client.cpp (PC, Ubuntu) -----------
Mat test;
String captureString = "tcpclientsrc host=192.168.0.29 port=5000 ! gdpdepay ! appsink";
VideoCapture cap(captureString);//0);
namedWindow("t");
while(1)
{
cap >> test;
imshow("t", test);
if( waitKey(10) > 0)
break;
}
}
You might benefit from using a udp stream instead of tcp. Check out this link for an example where a video was streamed from rpi to pc with only 100 ms lag.
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