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Do I have to use a Mac to develop JavaFX for iOS

The documentation http://docs.gluonhq.com/charm/4.0.1/#_ios says that I need "A Mac with MacOS X 10.9 or superior" to develop for iOS. But I don't understand: if I have Windows and everything on it already (Gradle, my IDE, all the plugins and SDKs also for Android) and I develop simultaneously for iOS and Android using the Gluon plugin I can't really develop for iOS? If I want to develop for both I have to install everything on a Mac?

You can develop but you cannot build iOS image, run it in iOS simulator or deploy to the device. These tasks can only be done on Mac

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