简体   繁体   中英

Unity (NGUI) how to scale object in scroll view

Using NGUI I created a horizontal scrollview with NGUI's example code "UICenter on Child". This is working properly. I want to dynamically scale the center sprite to 120%. How can I accomplish this? I am new to Unity so please provide a complete syntax -- something I can copy and paste into my code. Thanks!

Try default option:

Transform mainTransform;

void Start()
{
    mainTransform = transform;

    mainTransform.localScale = Vector3.one * 1.2f;
}

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM