I want serve an System.Drawing.Image
with WCF to my UWP App.
The problem is that the client needs a Windows.UI.Xaml.Media.Imaging.BitmapImage
I've tried lot's of solutions but nothing worked. I'm currently passing the image as a byte array to the client, but I can't find a way to read the byte array into an BitmapImage.
The WCF client is using .Net 4.6 and the Universal Windows App is targeting Windows 10 Anniversary Edition
Here is a method that creates a BitmapImage from a byte array:
using System;
using System.IO;
using System.Threading.Tasks;
using Windows.UI.Xaml.Media.Imaging;
...
private async Task<BitmapImage> CreateBitmapImage(byte[] bytes)
{
var bitmapImage = new BitmapImage();
using (var stream = new MemoryStream(bytes))
{
await bitmapImage.SetSourceAsync(stream.AsRandomAccessStream());
}
return bitmapImage;
}
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