I'm developing a chat program using Python-3.5 and Qt Creator for the GUI.
At first when Enter is pressed it calls the first function called run_chat
. So far so good. But when the if
statement is true, I want to get the next value entered by the user and use it in another function.
The problem is, when the statement is true and I press Enter , the first function is called again!
The code:
B = cursor.execute('SELECT Respond FROM Welcoming_Engine ORDER BY RANDOM()').fetchone()
class Ui(QtWidgets.QDialog):
def __init__(self):
super(Ui, self).__init__()
uic.loadUi('chatbotgui.ui', self)
self.show()
#--------------------------------------------#
self.textBrowser.append('المساعد: ' + B[0])
#self.pushButton.clicked.connect(self.run_chat)
self.lineEdit.returnPressed.connect(self.run_chat)
#--------------------------------------------#
def exit(self):
H= self.lineEdit.text()
self.textBrowser.append('انت: ' + H)
classifier1 = nltk.NaiveBayesClassifier.train(t1)
test_sent_features = {word.lower(): (word in word_tokenize(H)) for word in all_words1}
sent_result= classifier1.classify(test_sent_features)
if sent_result == 'Positive':
B= cursor.execute('SELECT Respond FROM Goodbye_Engine ORDER BY RANDOM()').fetchone()
cursor.execute('DELETE FROM chatting_log')
connection.commit()
self.textBrowser.append('المساعد: ' + B[0])
else:
B= "اسف!! سوف اعمل على تطوير نفسي"
self.textBrowser.append('المساعد: ' + B[0])
def run_chat(self):
H= self.lineEdit.text()
self.textBrowser.append('انت: ' + H)
self.lineEdit.clear()
if re.search(r'باي|الى اللقاء',H):
B ='تقييمك لعملي؟'
self.textBrowser.append('المساعد: ' + B)
self.lineEdit.returnPressed.connect(self.exit)
else:
New_H= PreProcess_text(H)
self.textBrowser.append('المساعد: ' + New_H)
if __name__ == '__main__':
app = QtWidgets.QApplication(sys.argv)
window = Ui()
sys.exit(app.exec_())
You have to disconnect the signal first before connecting it to another slot:
if re.search(r'باي|الى اللقاء',H):
...
self.lineEdit.returnPressed.disconnect(self.run_chat)
self.lineEdit.returnPressed.connect(self.exit)
A signal can be connected multiple times, so when you re-connect returnPressed
in run_chat
, it will not remove the previous connections. You must therefore explicitly remove the existing connections first:
try:
self.lineEdit.returnPressed.disconnect()
except TypeError:
pass
self.lineEdit.returnPressed.connect(self.exit)
NB: disconnect
will raise an error if there are no current connections.
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