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Having problems with the screen resolution and screen size when Build & Running my project in Unity

When I build and run my game the graphics are very low quality. I decided to combat this by increasing my resolution, but for some reason all that did was make my application window larger upon building and running it rather than having better image quality. I am not sure where my mistake/ misunderstanding lies and would appreciate any help, as all I want to achieve is a reasonably sized window with the same graphics one gets when Maximizing on play before running one's project in unity.

I changed this by in a start method of a script writing;

Screen.SetResolution (1920, 1080, false);

I am not sure if I would also be able to do this in player settings as one is only able to change the window screen and height to the best of my knowledge...

NOTE: I am building this for mac

HighQuality[Editor]

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LowQuality[Build]

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PS please do not vote this question down. I have only asked one question prior to this one and it originally was at 1- which got me banned for 1 day. I am therefore very unexperienced in stack overflow so if you have anything to object against my question please just leave it in the comments and I will be happy to edit my post.

There are many things that could cause the low quality rendering of your game.

First of all, select all the lights in your scene and make sure that the Resolution is set to Use Quality Settings .

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Through Quality Settings :

Change the Quality to Fantastic then continue to modify it from there.

1 .Go to Edit -> Project Settings -> Quality then click on Fantastic .

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Build and Test. If not good, continue reading

2 .The Low quality image needs more anti-aliasing.

From the Quality Settings, increase the Anti-Aliasing to about 4x or 8x Sampling .

3 .Increase the Pixel Light Count .

4 .You can also change the Shadow Resolution to Very High Resolution .

This is all experiment. You experiment and build each time until you find the settings that works for you. Make sure to test the frame-rate while changing these settings as they can make your game run slow.

Through Texture Import Settings :

If quality does not imporve, select your Textures(character, cube and floor...) one by one and change their Format to Truecolor .

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