My question is rather direct, is this code portable?
#include <cstdint>
#ifndef ECS_INT
#define ECS_INT uint32_t
#endif
#ifndef ECS_MAX_NB_COMPONENTS
#define ECS_MAX_NB_COMPONENTS 255
#endif
static constexpr uint8_t FIND_MAX_NUMBER_OF_BITS(uint64_t base) {
//! Round to upper pow2
base--;
base |= base >> 1;
base |= base >> 2;
base |= base >> 4;
base |= base >> 8;
base |= base >> 16;
base |= base >> 32;
base++;
//! Check bits number
uint8_t counter = 0;
while (!(base & (1 << counter)))
++counter;
return counter;
}
static constexpr const ECS_INT INVALID_INDEX = ((ECS_INT) - 1);
static constexpr const uint8_t ECS_INT_MAX_BITS = FIND_MAX_NUMBER_OF_BITS(INVALID_INDEX) + 1;
static constexpr const uint8_t ECS_COMPONENT_MAX_BITS = FIND_MAX_NUMBER_OF_BITS(ECS_MAX_NB_COMPONENTS);
I'm not an expert about bits but I think the language allow this to be portable. Or maybe I should use something like std::bitset
?
1 << counter
should be (uint64_t)1 << counter
otherwise it is undefined behaviour when counter
reaches sizeof(int) * CHAR_BIT
(and implementation-defined when one less than that). (uint64_t)1 << 64
for some inputs, which is undefined behaviour, so you need to add pre-checks or a loop condition to prevent that.
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.