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How to use Unity Scripting with Vuforia

This maybe a stupid question but this keeps moving in my mind. here's the situation.

I have a small application deployed in Hololens and using vuforia extensions, I'm able to track and recognize a real 3d object. I'm able to make holograms appear too, as long as holograms are children of the target object. What I want to do is to activate or deactivate holograms that is not a child of the target object. I can't do it through code since the script i'm manipulating is a name space. I tried putting methods inside the namespace itself but i keep having exceptions and nothing works. I hope you can help me with this one. Ty

一旦 Vuforia 识别出特定目标,您就可以使用 Instantiate https://docs.unity3d.com/ScriptReference/Object.Instantiate.html创建一个对象(您可以使用其中一个 targetablemanagers 进行检查。)

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