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d3.js Sankey using named nodes

I've created my first sankey diagram with the d3.js framework.

My nodes and links have the following structure:

"nodes": [{
     "name" : "TestViewCode",
     "id" : "environment_score"
}],

"links" : [
  {
     "source" : 9,
     "value" : 0.00283706180951111,
     "target" : 0
  }]

And the following javascript code:

<script>
  var colors = {
        'environment':         '#edbd00',
        'social':              '#367d85',
        'animals':             '#97ba4c',
        'health':              '#f5662b',
        'research_ingredient': '#3f3e47',
        'fallback':            '#9f9fa3'
      };


  d3.json("file:///Users/.../Desktop/jsonpg.json", function(error, json) {
    var chart = d3.select("#chart").append("svg").chart("Sankey.Path");


    chart
      .name(label)
      .colorNodes(function(name, node) {
        return color(node, 1) || colors.fallback;
      })


      .colorLinks(function(link) {
        return color(link.source, 4) || color(link.target, 1) || colors.fallback;
      })
      .nodeWidth(15)
      .nodePadding(10)
      .spread(true)
      .iterations(0)
      .draw(json);

    function label(node) {
      return node.name.replace(/\s*\(.*?\)$/, '');
    }

    function color(node, depth) {
      var id = node.id.replace(/(_score)?(_\d+)?$/, '');

      if (colors[id]) {
        return colors[id];
      } else if (depth > 0 && node.targetLinks && node.targetLinks.length == 1) {
        return color(node.targetLinks[0].source, depth-1);
      } else {
        return null;
      }
    }

  });

</script>

sankey.js

 d3.sankey = function() { var sankey = {}, nodeWidth = 24, nodePadding = 8, size = [1, 1], nodes = [], links = []; sankey.nodeWidth = function(_) { if (!arguments.length) return nodeWidth; nodeWidth = +_; return sankey; }; sankey.nodePadding = function(_) { if (!arguments.length) return nodePadding; nodePadding = +_; return sankey; }; sankey.nodes = function(_) { if (!arguments.length) return nodes; nodes = _; return sankey; }; sankey.links = function(_) { if (!arguments.length) return links; links = _; return sankey; }; sankey.size = function(_) { if (!arguments.length) return size; size = _; return sankey; }; sankey.layout = function(iterations) { computeNodeLinks(); computeNodeValues(); computeNodeBreadths(); computeNodeDepths(iterations); computeLinkDepths(); return sankey; }; sankey.relayout = function() { computeLinkDepths(); return sankey; }; sankey.link = function() { var curvature = .5; function link(d) { var x0 = d.source.x + d.source.dx, x1 = d.target.x, xi = d3.interpolateNumber(x0, x1), x2 = xi(curvature), x3 = xi(1 - curvature), y0 = d.source.y + d.sy + d.dy / 2, y1 = d.target.y + d.ty + d.dy / 2; return "M" + x0 + "," + y0 + "C" + x2 + "," + y0 + " " + x3 + "," + y1 + " " + x1 + "," + y1; } link.curvature = function(_) { if (!arguments.length) return curvature; curvature = +_; return link; }; return link; }; // Populate the sourceLinks and targetLinks for each node. // Also, if the source and target are not objects, assume they are indices. function computeNodeLinks() { nodes.forEach(function(node) { node.sourceLinks = []; node.targetLinks = []; }); links.forEach(function(link) { var source = link.source, target = link.target; if (typeof source === "number") source = link.source = nodes[link.source]; if (typeof target === "number") target = link.target = nodes[link.target]; source.sourceLinks.push(link); target.targetLinks.push(link); }); } // Compute the value (size) of each node by summing the associated links. function computeNodeValues() { nodes.forEach(function(node) { node.value = Math.max( d3.sum(node.sourceLinks, value), d3.sum(node.targetLinks, value) ); }); } // Iteratively assign the breadth (x-position) for each node. // Nodes are assigned the maximum breadth of incoming neighbors plus one; // nodes with no incoming links are assigned breadth zero, while // nodes with no outgoing links are assigned the maximum breadth. function computeNodeBreadths() { var remainingNodes = nodes, nextNodes, x = 0; while (remainingNodes.length) { nextNodes = []; remainingNodes.forEach(function(node) { node.x = x; node.dx = nodeWidth; node.sourceLinks.forEach(function(link) { nextNodes.push(link.target); }); }); remainingNodes = nextNodes; ++x; } // moveSinksRight(x); scaleNodeBreadths((size[0] - nodeWidth) / (x - 1)); } function moveSourcesRight() { nodes.forEach(function(node) { if (!node.targetLinks.length) { node.x = d3.min(node.sourceLinks, function(d) { return d.target.x; }) - 1; } }); } function moveSinksRight(x) { nodes.forEach(function(node) { if (!node.sourceLinks.length) { node.x = x - 1; } }); } function scaleNodeBreadths(kx) { nodes.forEach(function(node) { node.x *= kx; }); } function computeNodeDepths(iterations) { var nodesByBreadth = d3.nest() .key(function(d) { return dx; }) .sortKeys(d3.ascending) .entries(nodes) .map(function(d) { return d.values; }); // initializeNodeDepth(); resolveCollisions(); for (var alpha = 1; iterations > 0; --iterations) { relaxRightToLeft(alpha *= .99); resolveCollisions(); relaxLeftToRight(alpha); resolveCollisions(); } function initializeNodeDepth() { var ky = d3.min(nodesByBreadth, function(nodes) { return (size[1] - (nodes.length - 1) * nodePadding) / d3.sum(nodes, value); }); nodesByBreadth.forEach(function(nodes) { nodes.forEach(function(node, i) { node.y = i; node.dy = node.value * ky; }); }); links.forEach(function(link) { link.dy = link.value * ky; }); } function relaxLeftToRight(alpha) { nodesByBreadth.forEach(function(nodes, breadth) { nodes.forEach(function(node) { if (node.targetLinks.length) { var y = d3.sum(node.targetLinks, weightedSource) / d3.sum(node.targetLinks, value); node.y += (y - center(node)) * alpha; } }); }); function weightedSource(link) { return center(link.source) * link.value; } } function relaxRightToLeft(alpha) { nodesByBreadth.slice().reverse().forEach(function(nodes) { nodes.forEach(function(node) { if (node.sourceLinks.length) { var y = d3.sum(node.sourceLinks, weightedTarget) / d3.sum(node.sourceLinks, value); node.y += (y - center(node)) * alpha; } }); }); function weightedTarget(link) { return center(link.target) * link.value; } } function resolveCollisions() { nodesByBreadth.forEach(function(nodes) { var node, dy, y0 = 0, n = nodes.length, i; // Push any overlapping nodes down. nodes.sort(ascendingDepth); for (i = 0; i < n; ++i) { node = nodes[i]; dy = y0 - node.y; if (dy > 0) node.y += dy; y0 = node.y + node.dy + nodePadding; } // If the bottommost node goes outside the bounds, push it back up. dy = y0 - nodePadding - size[1]; if (dy > 0) { y0 = node.y -= dy; // Push any overlapping nodes back up. for (i = n - 2; i >= 0; --i) { node = nodes[i]; dy = node.y + node.dy + nodePadding - y0; if (dy > 0) node.y -= dy; y0 = node.y; } } }); } function ascendingDepth(a, b) { return ay - by; } } function computeLinkDepths() { nodes.forEach(function(node) { node.sourceLinks.sort(ascendingTargetDepth); node.targetLinks.sort(ascendingSourceDepth); }); nodes.forEach(function(node) { var sy = 0, ty = 0; node.sourceLinks.forEach(function(link) { link.sy = sy; sy += link.dy; }); node.targetLinks.forEach(function(link) { link.ty = ty; ty += link.dy; }); }); function ascendingSourceDepth(a, b) { return a.source.y - b.source.y; } function ascendingTargetDepth(a, b) { return a.target.y - b.target.y; } } function center(node) { return node.y + node.dy / 2; } function value(link) { return link.value; } return sankey; }; 

The code works well, but I don't want to use the index of the nodes to create a link. Instead of the index I want to use the name of the nodes.

Can anyone help me?

Looking at the source of sankey.js , it's expecting them to be an index or the node object itself. You'd have to pre-process the data to do what you want. That's pretty trivial:

// create hash of nodes
var nodeHash = {};
data.nodes.forEach(function(d){
  nodeHash[d.name] = d;
});
// loop links and swap out string for object
data.links.forEach(function(d){
  d.source = nodeHash[d.source];
  d.target = nodeHash[d.target];
});

Full running code:

 <!DOCTYPE html> <html> <body> <script> function randomWord() { var chars = ["apple", "orange", "yellow", "pear", "crayon", "boy", "girl"]; return chars[Math.floor(Math.random() * chars.length)]; } var data = { "nodes": [{ "name": "apple", "id": "environment_score" }, { "name": "orange", "id": "environment_score" }, { "name": "yellow", "id": "environment_score" }, { "name": "pear", "id": "environment_score" }, { "name": "crayon", "id": "environment_score" }, { "name": "girl", "id": "environment_score" }, { "name": "boy", "id": "environment_score" }], "links": [{ "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }, { "source": randomWord(), "value": 0.00283706180951111, "target": randomWord() }] } // create hash of nodes var nodeHash = {}; data.nodes.forEach(function(d){ nodeHash[d.name] = d; }); // loop links and swap out string for object data.links.forEach(function(d){ d.source = nodeHash[d.source]; d.target = nodeHash[d.target]; }); console.log(data); </script> </body> </html> 

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