Today I've tried the Firebase for Unity3d for its Authentication system.
When I try to log in on Unity editor it will be always like test mode authentication, That the register/login data will not storing on auth database and can not receive the Token which I want to use it on my cloud function to validate the user.
I have to build and try it, I have tried it on my Android device and it works fine but it's a waste of time to build it.
How can I solve it ?
问题解决后 ,不可能在Unity编辑器(也可以是Standalone)上使用身份验证,因此我将为此创建自己的Web服务。
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