Image img = null;
try {
img = ImageIO.read(new File("pig.png"));
} catch (IOException e){
}
Graphics g = img.getGraphics();
g.drawImage(img, 0, 0, null);
I'm using this tutorial: https://docs.oracle.com/javase/tutorial/2d/images/
The program runs, but the image doesn't show up.
You have to use GUI component
You can simply use Swing,
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Toolkit;
import javax.swing.JComponent;
import javax.swing.JFrame;
class DemoPaint extends JComponent {
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
Image picture = Toolkit.getDefaultToolkit().getImage("yourFile.gif");
g2.drawImage(picture, 10, 10, this);
g2.finalize();
}
}
public class DrawImageGraphics {
public static void main(String[] a) {
JFrame window = new JFrame();
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
window.setBounds(30, 30, 300, 300);
window.getContentPane().add(new DemoPaint());
window.setVisible(true);
}
}
I hope this will help.
Once you loaded picture into Image object, create a buffered image with transparency
BufferedImage bimage = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_ARGB);
Draw the image on to the buffered image
Graphics2D bGr = bimage.createGraphics();
bGr.drawImage(img, 0, 0, null);
bGr.dispose();
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.