I have made a custome JFrame
called mainWindow
that is undecorated. I have added a JLabel
named dragBar
at the top of it and gave it desired dimensions (as shown below). When I click on the label I make the window move according to my mouse by using two listeners; one MouseListener
and one MouseMotionListener
.
The problem is that whenever I click on the label the window does move according to my mouse's location but it spazzes all over my screen until I stop moving the mouse or let go of the click button.
Is my method wrong? What is causing this issue? Here is my code:
//what i use to make the dragBar
private JLabel dragBar = new JLabel();
private Point initialClick; //the initial point where I click on the label
//my mainWindow JFrame
private JFrame mainWindow = new JFrame();
private Dimension mainWindowSize = new Dimension(680,410);
//the code I use to set up my mainWindow JFrame
mainWindow.setUndecorated(true);
mainWindow.setShape(new RoundRectangle2D.Double(0, 0, 670, 400, 5, 5));
mainWindow.setSize(mainWindowSize);
mainWindow.setMinimumSize(mainWindowSize);
mainWindow.setResizable(false);
mainWindow.setLocation((screen_size.width/2)- mainWindow.getWidth()/2, (screen_size.height/2)- mainWindow.getHeight()/2);
mainWindow.getContentPane().setBackground(new Color(46, 48, 50, 255));
//the code I use to set up my dragBar label
topContainer.add(dragBar,3); //a Jlayeredpane that contains the dragBar label and is added to the mainWindow
dragBar.setSize(topContainer.getSize());
dragBar.setLocation(0,0);
dragBar.addMouseListener(new MouseListener() {
@Override public void mouseClicked(MouseEvent e) {}
@Override
public void mousePressed(MouseEvent e) {
initialClick = e.getPoint();
}
@Override public void mouseReleased(MouseEvent e) {}
@Override public void mouseEntered(MouseEvent e) {}
@Override public void mouseExited(MouseEvent e) {}
});
dragBar.addMouseMotionListener(new MouseMotionListener() {
@Override
public void mouseDragged(MouseEvent e) {
int changeX = e.getX()-initialClick.x;
int changeY = e.getY()-initialClick.y;
mainWindow.setLocation(mainWindow.getX()+changeX, mainWindow.getY()+changeY);
}
@Override public void mouseMoved(MouseEvent e) {}
});
a Jlayeredpane that contains the dragBar label
Don't think I would use a JLayeredPane for this. Just add a component to the BorderLayout.PAGE_START
of the frame.
The basic logic for dragging a component is something like:
public class DragListener extends MouseInputAdapter
{
Point location;
MouseEvent pressed;
public void mousePressed(MouseEvent me)
{
pressed = me;
}
public void mouseDragged(MouseEvent me)
{
Component component = me.getComponent();
location = component.getLocation(location);
int x = location.x - pressed.getX() + me.getX();
int y = location.y - pressed.getY() + me.getY();
component.setLocation(x, y);
}
}
However in your case you don't want to drag the label, but instead drag the window, you your logic needs to forward the events to the window.
Check out Moving Windows for a more complex implementation of the above code that also adds additional features that easily allow you to move a window.
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