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How can i find the Light component by tag?

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityStandardAssets.Characters.ThirdPerson;

public class Flashlight : MonoBehaviour {

    Light flashlight;

    // Use this for initialization
    void Start ()
    {
        flashlight = GetComponent<Light>();
    }

    // Update is called once per frame
    void Update ()
    {
        if (Input.GetKeyDown(KeyCode.F))
        {
            if (flashlight.enabled)
            {
                flashlight.enabled = false;
            }
            else
            {
                flashlight.enabled = true;
            }
        }
    }
}

Since i have other Light components in the Hierarchy i added a tag to the flashlight object called it Flashlight.

But how can i get the correct Light by the Flashlight tag ?

void Start ()
{
    flashlight = FindGameObjectsWithTag("FlashLight").GetComponent<Light>();
}

Referenced from here

您可以创建一个公共场所或一个吸气剂,从中选择确切的参考

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