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How control back stack depth navigation in UWP

How to control back stack depth navigation in UWP? How can I control back stack depth I want my back stack only get 3 page. Actually I want back stack depth always less than 4.

this is my app.xaml.cs

 sealed partial class App : Application
{
    /// <summary>
    /// Initializes the singleton application object.  This is the first line of authored code
    /// executed, and as such is the logical equivalent of main() or WinMain().
    /// </summary>
    public App()
    {
        this.InitializeComponent();
        this.Suspending += OnSuspending;
    }

    /// <summary>
    /// Invoked when the application is launched normally by the end user.  Other entry points
    /// will be used such as when the application is launched to open a specific file.
    /// </summary>
    /// <param name="e">Details about the launch request and process.</param>
    protected override void OnLaunched(LaunchActivatedEventArgs e)
    {
        Frame rootFrame = Window.Current.Content as Frame;

        // Do not repeat app initialization when the Window already has content,
        // just ensure that the window is active
        if (rootFrame == null)
        {
            // Create a Frame to act as the navigation context and navigate to the first page
            rootFrame = new Frame();

            rootFrame.NavigationFailed += OnNavigationFailed;

            if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
            {
                //TODO: Load state from previously suspended application
            }

            // Place the frame in the current Window
            Window.Current.Content = rootFrame;

            SystemNavigationManager.GetForCurrentView().BackRequested += OnBackRequested;

            SystemNavigationManager.GetForCurrentView().AppViewBackButtonVisibility =
                rootFrame.CanGoBack ?
                AppViewBackButtonVisibility.Visible :
                AppViewBackButtonVisibility.Collapsed;
        }

        if (e.PrelaunchActivated == false)
        {
            if (rootFrame.Content == null)
            {
                // When the navigation stack isn't restored navigate to the first page,
                // configuring the new page by passing required information as a navigation
                // parameter
                rootFrame.Navigate(typeof(MainPage), e.Arguments);
            }
            // Ensure the current window is active
            Window.Current.Activate();
        }
    }

    /// <summary>
    /// Invoked when Navigation to a certain page fails
    /// </summary>
    /// <param name="sender">The Frame which failed navigation</param>
    /// <param name="e">Details about the navigation failure</param>
    void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
    {
        throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
    }

    /// <summary>
    /// Invoked when application execution is being suspended.  Application state is saved
    /// without knowing whether the application will be terminated or resumed with the contents
    /// of memory still intact.
    /// </summary>
    /// <param name="sender">The source of the suspend request.</param>
    /// <param name="e">Details about the suspend request.</param>
    private void OnSuspending(object sender, SuspendingEventArgs e)
    {
        var deferral = e.SuspendingOperation.GetDeferral();
        //TODO: Save application state and stop any background activity
        //save();
        deferral.Complete();
    }

    private void OnBackRequested(object sender, Windows.UI.Core.BackRequestedEventArgs e)
    {
        Frame rootFrame = Window.Current.Content as Frame;

        if (rootFrame.CanGoBack)
        {
            e.Handled = true;
            rootFrame.GoBack();
        }
    }

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