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c++ - How to interpret symbols in 'duplicated symbols' error?

I'm working on a c++ program.

As several files are dependent on each other, I implemented them all in once and then I got compiling errors.

Here are those error messages:

duplicate symbol __ZN5RendrlsERNSt3__113basic_ostreamIcNS0_11char_traitsIcEEEERNS_8Vector3DE in:
    CMakeFiles/Rendr.dir/src/main.cpp.o
    CMakeFiles/Rendr.dir/src/ray_tracer.cpp.o
duplicate symbol __ZN5RendrlsERNSt3__113basic_ostreamIcNS0_11char_traitsIcEEEERKNS_8Vector2DE in:
    CMakeFiles/Rendr.dir/src/main.cpp.o
    CMakeFiles/Rendr.dir/src/ray_tracer.cpp.o
duplicate symbol __ZN5RendrlsERNSt3__113basic_ostreamIcNS0_11char_traitsIcEEEERNS_8Vector3DE in:
    CMakeFiles/Rendr.dir/src/main.cpp.o
    CMakeFiles/Rendr.dir/src/CGL/svgparser.cpp.o
duplicate symbol __ZN5RendrlsERNSt3__113basic_ostreamIcNS0_11char_traitsIcEEEERKNS_8Vector2DE in:
    CMakeFiles/Rendr.dir/src/main.cpp.o
    CMakeFiles/Rendr.dir/src/CGL/svgparser.cpp.o
...
duplicate symbol __ZN5RendrlsERNSt3__113basic_ostreamIcNS0_11char_traitsIcEEEERKNS_8Vector2DE in:
    CMakeFiles/Rendr.dir/src/main.cpp.o
    CMakeFiles/Rendr.dir/src/CGL/triangulation.cpp.o
ld: 15 duplicate symbols for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[3]: *** [Rendr] Error 1
make[2]: *** [CMakeFiles/Rendr.dir/all] Error 2
make[1]: *** [CMakeFiles/Rendr.dir/rule] Error 2
make: *** [Rendr] Error 2

I'm not pasting my whole bunch of code because my problem is I can't understand things like __ZN5RendrlsERNSt3__113basic_ostreamIcNS0_11char_traitsIcEEEERKNS_8Vector2DE , therefore I don't know how to locate the incorrect pieces of code.

I've only run into symbols like _main before and they are pretty easy to understand.

I have defined Vector3D and Vector2D classes, but how to interpret the exact symbols in the error messages? I think they represent some functions or variables?

Those are "decorated" or "mangled" names. Different C++ compilers have different rules for name decoration.

You can demangle them by using this handy online tool: https://demangler.com/

For example:

__ZN5RendrlsERNSt3__113basic_ostreamIcNS0_11char_traitsIcEEEERKNS_8Vector2DE

is demangled to

_Rendr::operator<<(std::__1::basic_ostream<char, std::__1::char_traits<char> >&, Rendr::Vector2D const&)

If you've got c++filt available, you can do this at the command line:

$ c++filt -_ __ZN5RendrlsERNSt3__113basic_ostreamIcNS0_11char_traitsIcEEEERKNS_8Vector2DE`
Rendr::operator<<(std::__1::basic_ostream<char, std::__1::char_traits<char> >&, Rendr::Vector2D const&)

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