I'm wondering if i may use 'for' loop for this code. Please forgive me, I know that is kind of a lame question, but I'm new to swift. Hope that you can help me here, guys!
Thanks a lot everyone!
Code:
override func viewDidLoad() {
super.viewDidLoad()
// Background color
let kolorTla = UIColor(red: 0/255.0, green: 66/255.0, blue: 132/255.0, alpha: 1.0)
view.backgroundColor = kolorTla
// Icons border
ramka.layer.borderColor = UIColor(red: 255, green: 255, blue: 255, alpha: 1.0).cgColor
ramka.layer.cornerRadius = 5.0
ramka.layer.borderWidth = 3
// Image
skill1.image = UIImage(named: "english")
// Image border
skill1.layer.borderColor = UIColor(red: 255, green: 255, blue: 255, alpha: 1.0).cgColor
skill1.layer.cornerRadius = 5.0
skill1.layer.borderWidth = 3
skill1.contentMode = .scaleAspectFit
// Image
skill2.image = UIImage(named: "literature")
// Image border
skill2.layer.borderColor = UIColor(red: 255, green: 255, blue: 255, alpha: 1.0).cgColor
skill2.layer.cornerRadius = 5.0
skill2.layer.borderWidth = 3
skill2.contentMode = .scaleAspectFit
// Image
skill3.image = UIImage(named: "idea1")
// Image border
skill3.layer.borderColor = UIColor(red: 255, green: 255, blue: 255, alpha: 1.0).cgColor
skill3.layer.cornerRadius = 5.0
skill3.layer.borderWidth = 3
skill3.contentMode = .scaleAspectFit
Yes, you can. Place skill1,skill2, and skill3 in an array and iterate over it like this:
var objectArray = [skill1,skill2,skill3]
for object in objectArray
{
object.layer = ....
}
You can to some extent. You would just need to define an array of your items and loop over them. Not sure if it saves you much code wise but does make it a little more understandable.
override func viewDidLoad() {
super.viewDidLoad()
// Background color
let kolorTla = UIColor(red: 0/255.0, green: 66/255.0, blue: 132/255.0, alpha: 1.0)
view.backgroundColor = kolorTla
// Icons border
ramka.layer.borderColor = UIColor(red: 255, green: 255, blue: 255, alpha: 1.0).cgColor
ramka.layer.cornerRadius = 5.0
ramka.layer.borderWidth = 3
// Set Image
skill1.image = UIImage(named: "english")
skill2.image = UIImage(named: "literature")
skill3.image = UIImage(named: "idea1")
// Set Image border
for skill in [skill1, skill2, skill3] {
skill.layer.borderColor = UIColor(red: 255, green: 255, blue: 255, alpha: 1.0).cgColor
skill.layer.cornerRadius = 5.0
skill.layer.borderWidth = 3
skill.contentMode = .scaleAspectFit
}
}
Better approach at least in my opinion would be to create a simple function to handle this instead.
override func viewDidLoad() {
super.viewDidLoad()
// Background color
let kolorTla = UIColor(red: 0/255.0, green: 66/255.0, blue: 132/255.0, alpha: 1.0)
view.backgroundColor = kolorTla
// Icons border
ramka.layer.borderColor = UIColor(red: 255, green: 255, blue: 255, alpha: 1.0).cgColor
ramka.layer.cornerRadius = 5.0
ramka.layer.borderWidth = 3
// Set Images
setupImageView(imageView: skill1, imageName: "english")
setupImageView(imageView: skill2, imageName: "literature")
setupImageView(imageView: skill3, imageName: "idea1")
}
func setupImageView(imageView: UIImageView, imageName: String) {
// Set Image
imageView.image = UIImage(named: imageName)
// Set Image border
imageView.layer.borderColor = UIColor(red: 255, green: 255, blue: 255, alpha: 1.0).cgColor
imageView.layer.cornerRadius = 5.0
imageView.layer.borderWidth = 3
imageView.contentMode = .scaleAspectFit
}
While you're not able to use a for
loop to modify the variable names and loop through them, you could put your skill
instances in an array and loop through them that way.
...
skill1.image = UIImage(named: "english")
skill2.image = UIImage(named: "literature")
skill3.image = UIImage(named: "idea1")
let skills = [skill1, skill2, skill3]
for skill in skills {
skill.layer.borderColor = UIColor(red: 255, green: 255, blue: 255, alpha: 1.0).cgColor
skill.layer.cornerRadius = 5.0
skill.layer.borderWidth = 3
skill.contentMode = .scaleAspectFit
}
You could just extend your ImageView
extension UIImageView {
func addCustomLayer() { // add arguments to function if you wish to change the value assigned
self.layer.borderColor = UIColor(red: 255, green: 255, blue: 255, alpha: 1.0).cgColor
self.layer.cornerRadius = 5.0
self.layer.borderWidth = 3
self.contentMode = .scaleAspectFit
}
}
}
Then you call that method on each UIImageView
for each in [skill1, skill2, skill3] {
each.addCustomLayer()
}
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