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Size of unity game increases when integrated with IOS

I have developed a game in unity and its size is 6 MB but when I integrate it with IOS through X-Code its size increases to 160 MB after deployment.

What may be the problem with the size? Is there any way to decrease it?

通过在项目构建设置中将“启用位码”设置为“否”->从菜单中选择“全部”,然后在“构建选项”部分下减小了大小,但是问题仍然存在。

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