I'm loading a text file using the FileReader API. In the process I place the contents in a <pre>
tag fileDisplayArea.innerText = reader.result;
. Later I want to use this content in the duringPlayback function that is triggered during the playback of a video. video.ontimeupdate = function () { duringPlayback() };
I don't want to pull in the loaded file's contents over and over and over again by placing it within the video.ontimeupdate function, so I thought I'd simply load the reader.result (or fileDisplayArea.innerText) content into a global variable where I could later perform the needed actions on the content within the video.ontimeupdate function. But I can't seem to set the variable so that it can be used within the video.ontimeupdate function. I was running in strict mode, but I've commented that out and it still doesn't work.
How can I set the reader.result contents in a variable that can be used within the video.ontimeupdate function? I'm stumped. (And I'd like to run in strict mode, if possible.)
Thanks in advance, Andrew
// Assign an ontimeupdate event to the video element, and execute a function if the current playback position has changed
video.ontimeupdate = function () { duringPlayback() };
function duringPlayback() {
document.getElementById("speed").innerHTML = (Math.round(video.playbackRate * 100) / 100).toFixed(2);
// I need to use the var hostFile (reader.result) contents here. ###########
}
// Load Tab Delimted File
var fileInput = document.getElementById('fileInput');
fileInput.addEventListener('change', function (e) {
var file = fileInput.files[0];
var textType = /text.*/;
if (file.type.match(textType)) {
var reader = new FileReader();
reader.onload = function (e) {
// Entire file
fileDisplayArea.innerText = reader.result;
var hostFile = reader.result; //###########
}
reader.readAsText(file);
//doIt(); //Normally doIt would be called from another function
} else {
fileDisplayArea.innerText = "File not supported!"
}
});
I thought I'd simply load the reader.result (or fileDisplayArea.innerText) content into a global variable
So just do that. Declare your variable outside of everything:
var hostFile;
video.ontimeupdate = function () { duringPlayback() };
function duringPlayback() {
document.getElementById("speed").innerHTML = (Math.round(video.playbackRate * 100) / 100).toFixed(2);
// I need to use the var hostFile (reader.result) contents here.
console.log(hostFile);
}
var fileInput = document.getElementById('fileInput');
fileInput.addEventListener('change', function (e) {
var file = fileInput.files[0];
var textType = /text.*/;
if (file.type.match(textType)) {
var reader = new FileReader();
reader.onload = function (e) {
// Entire file
fileDisplayArea.innerText = reader.result;
hostFile = reader.result; //###########
}
reader.readAsText(file);
//doIt(); //Normally doIt would be called from another function
} else {
fileDisplayArea.innerText = "File not supported!"
}
});
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